Files
dwd_cloud_cover_rs/src/projection.rs
Schuwi ff69c1d2db Add OpenStreetMap base layer with Carto tile overlay
- Fetch Carto Voyager no-label base tiles and label-only tiles separately,
  cached under cache/osm_tiles/{z}/ and cache/osm_tiles/labels/{z}/
- Rasterize both into the orthographic projection via exact inverse projection
  (new unproject/pixel_to_geo methods on OrthoProjection)
- Render pipeline: basemap → cloud blend → label overlay (labels above clouds)
- Bilinear interpolation for base tiles; premultiplied-alpha bilinear for label
  tiles to prevent dark-fringe artifacts at text edges
- Dynamic zoom selection (floor-based) from actual geographic bounding box
- Fix horizontal squish: derive HALF_W_DEG from pixel aspect ratio so
  degrees-per-pixel is equal on both axes
- Add --no-basemap flag to skip tile fetching for offline/fast use
- Remove hardcoded city markers/labels when tile label overlay is present

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 10:52:34 +01:00

109 lines
4.1 KiB
Rust

/// Orthographic map projection.
///
/// Projects a geographic point (lat, lon) onto a 2-D plane as seen from directly
/// above the centre point (center_lat, center_lon).
///
/// Returns (x, y) normalised so that an angular distance of 1° from the centre
/// equals 1.0 in output units. Returns `None` when the point is on the far side
/// of the globe (not visible from the projection centre).
pub struct OrthoProjection {
/// Centre of projection in radians
phi0: f64,
lam0: f64,
/// Half-extents of the visible window in "projected units" (degrees of arc)
pub half_width: f64,
pub half_height: f64,
}
impl OrthoProjection {
/// `center_lat`, `center_lon` in degrees.
/// `half_width`, `half_height` are the angular half-extents of the view window
/// in degrees (e.g. 0.8 and 0.4 to match the original Python script).
pub fn new(center_lat: f64, center_lon: f64, half_width: f64, half_height: f64) -> Self {
Self {
phi0: center_lat.to_radians(),
lam0: center_lon.to_radians(),
half_width,
half_height,
}
}
/// Project `(lat, lon)` in degrees.
///
/// Returns `Some((x, y))` in degrees of arc from the centre (same units as
/// `half_width`/`half_height`), or `None` if the point is not visible.
pub fn project(&self, lat: f64, lon: f64) -> Option<(f64, f64)> {
let phi = lat.to_radians();
let lam = lon.to_radians();
let dlam = lam - self.lam0;
let cos_c = self.phi0.sin() * phi.sin() + self.phi0.cos() * phi.cos() * dlam.cos();
if cos_c <= 0.0 {
return None; // back of globe
}
// x and y are in radians; convert to degrees so they match the half_width unit
let x = phi.cos() * dlam.sin();
let y = self.phi0.cos() * phi.sin() - self.phi0.sin() * phi.cos() * dlam.cos();
Some((x.to_degrees(), y.to_degrees()))
}
/// Inverse of `project`: convert projected (x, y) in degrees-of-arc back to
/// geographic (lat, lon) in degrees.
pub fn unproject(&self, x: f64, y: f64) -> (f64, f64) {
let x_rad = x.to_radians();
let y_rad = y.to_radians();
let rho = (x_rad * x_rad + y_rad * y_rad).sqrt();
if rho < 1e-14 {
// At the projection centre
return (self.phi0.to_degrees(), self.lam0.to_degrees());
}
let c = rho.asin();
let sin_c = c.sin();
let cos_c = c.cos();
let lat = (cos_c * self.phi0.sin() + y_rad * sin_c * self.phi0.cos() / rho).asin();
let lon = self.lam0
+ (x_rad * sin_c).atan2(rho * self.phi0.cos() * cos_c - y_rad * self.phi0.sin() * sin_c);
(lat.to_degrees(), lon.to_degrees())
}
/// Inverse of `to_pixel`: convert pixel (col, row) back to projected (x, y)
/// in degrees-of-arc.
pub fn from_pixel(&self, col: f64, row: f64, width: u32, height: u32) -> (f64, f64) {
let x = col / width as f64 * (2.0 * self.half_width) - self.half_width;
let y = self.half_height - row / height as f64 * (2.0 * self.half_height);
(x, y)
}
/// Convenience: convert pixel (col, row) directly to geographic (lat, lon).
pub fn pixel_to_geo(&self, col: f64, row: f64, width: u32, height: u32) -> (f64, f64) {
let (x, y) = self.from_pixel(col, row, width, height);
self.unproject(x, y)
}
/// Convert projected (x, y) in degrees-of-arc to pixel (col, row).
///
/// Returns `None` if the point falls outside the image boundary.
pub fn to_pixel(&self, x: f64, y: f64, width: u32, height: u32) -> Option<(i32, i32)> {
// Map [-half_width, +half_width] → [0, width]
// Map [+half_height, -half_height] → [0, height] (y flipped: north = up = row 0)
let col = (x + self.half_width) / (2.0 * self.half_width) * width as f64;
let row = (-y + self.half_height) / (2.0 * self.half_height) * height as f64;
let col_i = col as i32;
let row_i = row as i32;
if col_i < 0 || col_i >= width as i32 || row_i < 0 || row_i >= height as i32 {
None
} else {
Some((col_i, row_i))
}
}
}